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PostPosted: Tue May 28, 2002 1:15 am
by Eric Delapierre
hello,
I am learning pocketC and i try to understand the fabulous work of Mr Stadolnik.
But it is too hard sometimes for me with the samples that are in default files.
Is that possible to post on the web site some samples more easely to understand for newbies? or a little tutorial ?(buffer an Sprite fonction are the hell for me now...)
Thanks for your responses all :-)

PostPosted: Tue May 28, 2002 2:20 am
by jstadolnik
The Sprite() function is by far the most complicated single function to use in the library. It basically combines the TransBmp() and CustomBuf(), and manages sprite positions and state. It's a bit tricky to pick up, but it's bloody fast.

I wouldn't even bother mucking with this function until you've first mastered TransBmp(), CustomBuf(), and Array().

Joe

The PToolboxLib guy.
http://www.geocities.com/retro_01775/PToolboxLib.htm