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OrbWorks Community Forum • View topic - Bitmaps
Page 1 of 1

PostPosted: Mon May 20, 2002 5:13 pm
by davypp
Anyone help with this error?

(0 ): unable to create bitmap 'bitmap103'

http://

PostPosted: Mon May 27, 2002 1:48 am
by Claw
I had the same problem. I had to make the size of my bitmap 32x32. Now it works. Not sure why.

PostPosted: Fri May 31, 2002 7:00 pm
by davypp
Yeah it could be size.
<br>
Disappointing as I was hoping to do a 'brochure' app with large photos.


http://

PostPosted: Sat Jun 01, 2002 5:33 am
by samps
It should be possible to make that brochure app. I have fiddled a little, to see if I could replicate the error, but I can't. It all works great.

I start a new project, choosing "Simple app".
In the workspace view, right-click on 'Bitmaps' and 'Add bitmap files'.
Click on 'Bitmap103' and find a picture for the various colour depths. I chose to make a new drawing in MS Paint, black on white, in 100x100 pixels.

Now right click on the form representation in Visual Designer, and choose 'Add Bitmap'. In the inspection panel for the newly added bitmap, change the 'Normal bitmap' property to Bitmap103.

Compile, et voila!

But maybe this has got nothing to do with your problem, in which case I hope someone else might find it interesting.


cheers

Samps

PostPosted: Sun Jun 23, 2002 3:39 am
by dancreation
When you add a new bitmap file, make sure that you pick the same bitmap files for all the different selection such as 1-bit - 256 colors.

You can use any bitmap size.

PostPosted: Mon Jul 01, 2002 10:55 am
by iboehme
Maybe the problem ist the grapic app. Whatever you use (PSP, Photoshop, ...) ... before importing it to OrbForms open and save it in Paint. That should word (at least it did in my case)

PostPosted: Mon Jan 06, 2003 1:24 am
by jfield
Observation #14 (Bitmap Objects):

a. Some of the properties are not settable at design time (i.e. Width, Height and Visible).
b. One of the properties is not explained in the Help Topics (i.e. Normal Bitmap).
c. Adding a Bitmap object to a form with Normal Bitmap set to NONE causes the Palm to crash.
d. Use the Normal Bitmap property to select a Bitmap under the Bitmaps section of the Project view.
e. <b>If all four of the bitmaps assigned to a Bitmap object are not the same size, then the program will not compile.</b>
f. If you edit the bitmap using an external program, you must reselect the bitmap in the Bitmap list and on the form.