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OrbWorks Community Forum • View topic - OrbForms --- new versions, new features?
Page 1 of 1

PostPosted: Sat Jan 06, 2007 3:46 am
by jobie
I was just wondering...when is there going to be a new release for OrbForms and what features will be added?

* Better audio capabilities?
* Dynamic form element creation?
* Constructor/Destructor functions for structs?
* Ability to invalidate an entire form (force repaint)

That's really about all that's on my wish list at the moment.

Very happy with my purchase...great product.

-John

PostPosted: Mon Jan 08, 2007 2:26 am
by dewey
Good news! Two of the features are already in the product
* Constructor/Destructor functions.
These are the _init() and _destroy() functions. There is currently no way to pass parameters to a constructor.
* Ability to invalidate an entire form
This is UIForm.redraw().

PostPosted: Mon Jan 08, 2007 3:24 am
by jobie
<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by dewey</i>
<br />Good news! Two of the features are already in the product
* Constructor/Destructor functions.
These are the _init() and _destroy() functions. There is currently no way to pass parameters to a constructor.
* Ability to invalidate an entire form
This is UIForm.redraw().

<hr height="1" noshade id="quote"></font id="quote"></blockquote id="quote">

Awesome!

Do you have a list of things you're working on, and maybe a timetable?

Of particular interest at the moment is audio stuff, since I plan on doing some more games.

Thanks for the reply.

-John