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OrbWorks Community Forum • View topic - making the screen "clickable"
Page 1 of 1

PostPosted: Wed Jan 28, 2004 9:23 pm
by casec
I am making an application that will be like flashcards. I want to be able to "flip" the card over by tapping the screen. Is there an invisible button, or other way of making the entire screen tappable? I was thinking about using a GButton, but I can't get it to draw the bitmap on the button.

Thanks in advance.

PostPosted: Wed Jan 28, 2004 10:05 pm
by cable_guy_67
Is there a reason you can't just wait for a pen event? Are there other forms of input that will be needed? If not, you could just draw all your graphics and do your processing of information and use

waitp();

More information is located in the Event System section of the Built-in Functions. It is in the PocketC documentation folder.

Mark

If this was not what you were looking for describe more fully your problem and someone here is sure to help.

PostPosted: Thu Jan 29, 2004 12:57 am
by casec
Yeah, of course. I thought of that later. I'm kind of new to the game, so sometimes the obvious is the hardest. Thanks very much!

PostPosted: Thu Jan 29, 2004 9:15 am
by cable_guy_67
Anytime. This is the place for answers. I know I have asked lots of simple ones and gotten responses to keep me on track. There are a lot of helpful folks here.

Mark