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OrbWorks Community Forum • View topic - Skinned GUI?

Skinned GUI?

Discuss PocketC for CE (including Desktop Edition)

Postby Glasswalker on Tue Jun 24, 2003 11:55 pm

Hello, just a quick question...

Is it possible to code a program in pocketc using the gui commands but to "skin" it using custom bitmaps?

I have seen many programs written in pocketc that had that nice, polished, fluid skinned look to it. And I was wondering if they would have used the gui controlls? or if they just drew bitmaps everywhere, and used pen events to create their own gui handlers?

Anyway, thanks...
Glasswalker
 
Posts: 47
Joined: Wed Mar 21, 2001 12:18 am
Location: Canada

Postby guy on Thu Jul 24, 2003 6:58 pm

In general it's done by using bitmaps and collecting pen events from the background.

The standard PocketC event/control interface isn't really up to skinned buttons.


Guy
[url]mailto:pcform@pcform.net[/url]
http://www.pcform.net
PocketC CE API interface: http://www.networkdynamics.net/PCForm.html#library
PCForm and CE API forum: http://www.networkdynamics.net/forum
Guy
[url]mailto:pcform@pcform.net[/url]
http://www.pcform.net
PocketC CE API interface: http://www.networkdynamics.net/PCForm.html#library
PCForm and CE API forum: http://www.networkdynamics.net/forum
guy
 
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Joined: Thu Dec 07, 2000 8:58 am
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