[newbie] Sprite is hard to understand....

A PocketC native palm library offering native forms and assorted utilities

Postby Eric Delapierre on Tue May 28, 2002 1:15 am

I am learning pocketC and i try to understand the fabulous work of Mr Stadolnik.
But it is too hard sometimes for me with the samples that are in default files.
Is that possible to post on the web site some samples more easely to understand for newbies? or a little tutorial ?(buffer an Sprite fonction are the hell for me now...)
Thanks for your responses all :-)
Eric Delapierre
Posts: 9
Joined: Sun Apr 07, 2002 1:14 pm
Location: France

Postby jstadolnik on Tue May 28, 2002 2:20 am

The Sprite() function is by far the most complicated single function to use in the library. It basically combines the TransBmp() and CustomBuf(), and manages sprite positions and state. It's a bit tricky to pick up, but it's bloody fast.

I wouldn't even bother mucking with this function until you've first mastered TransBmp(), CustomBuf(), and Array().


The PToolboxLib guy.
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