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OrbWorks Community Forum • View topic - Still having trouble displaying 160X160 bitmaps

Still having trouble displaying 160X160 bitmaps

Discuss topics that apply across the products, such as the PocketC language, or development in general

Postby cbrindis on Wed Feb 19, 2003 5:08 pm

I'm sorry, but I think I've tried most things.
I tried "artBmp" but can't seem to figure it out.
I tried bmp2hex and then divided the huge string into component strings with the + to concatenate them all.

Is there any easier way to display the bmp? It sure is easy with the Pocket PC -- is there something similar to that in Palm?

Thanks in advance!
cbrindis
 
Posts: 27
Joined: Sun Jan 19, 2003 7:26 am
Location: USA

Postby jstadolnik on Wed Feb 19, 2003 5:26 pm

Resource bitmaps are really the way to go, especially if you want color and/or grayscale.

What's so hard about ArtBmp?

Joe



The PToolboxLib guy.
http://www.geocities.com/retro_01775/PToolboxLib.htm
jstadolnik
 
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Location: USA

Postby cbrindis on Wed Feb 19, 2003 5:38 pm

I'd like to put a previously drawn bmp into ArtBmp, and then call it up in PocketC (bitmap(0,0,"thebmp") ) -- can't seem to manage it, tho.
cbrindis
 
Posts: 27
Joined: Sun Jan 19, 2003 7:26 am
Location: USA

Postby jstadolnik on Wed Feb 19, 2003 5:44 pm

You have to the PToolboxLib's bitmap functions to draw bitmaps created with ArtBmp. See the bitmap section of the PToolbox docs for more details. You'll need to use OpenBmpDb() and FastBmp().

Also, you can the PToolboxLib's SaveBmp() function to create a resource bitmap out of a bitmap drawn with PocketC's bitmap() call.

Joe

The PToolboxLib guy.
http://www.geocities.com/retro_01775/PToolboxLib.htm
jstadolnik
 
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Postby cbrindis on Wed Feb 19, 2003 6:03 pm

Thanks again, Joe!

I'll give it a try.

Chuck Brindis
cbrindis
 
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Joined: Sun Jan 19, 2003 7:26 am
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